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Mobile Games assets and concepts

Back in 2016 I was working on some mobile games with a small team, basically my first office job/internship. HandyBot was a cute puzzle logic game set on space station where you use your stretchy robot arms to move boxes with different properties to solve puzzles your way. Second mbile game was Find the Melody music educational game aimed for children, but anyone who likes notes could enjoy it. It was also set in space and each colourful cartoonish alien character was represetnig different instrument. On both titles I was responsible for concepting ideas, character design, creating various assets and preparing promotional materials.

HandyBot mobile puzzle game various assets and promotional materials

HandyBot mobile puzzle game various assets and promotional materials

Find the Melody music educational mobile game for kids, map and levels design represented by colourful alien planets

Find the Melody music educational mobile game for kids, map and levels design represented by colourful alien planets

Find the Melody character design and style exploration, each character holds different instrument

Find the Melody character design and style exploration, each character holds different instrument

Find the Melody instrument characters design

Find the Melody instrument characters design