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Mobile Game QuackButt concept and assets

It was a silly mobile game with lots of meme references and other internet nonesense. Endless runner with tapping mechanic just like flappy bird (damn I feel old) but with water that have its buoyancy aaand lots of fart sounds cuz this was how our little fella was moving. All of the final assets were made in Illustrator. I wanted those crispy edges and flat shapes with vibrant colours. Main character is a silly looking yellow duck but each skin was some kind of meme template animal like grumpy cat etc. I remeber that advice mallard was a tutorial character, yes very fitting. For the backgrounds/biomes I was inspired by one of my favourite cartoons by that time: Adventure Time.

Character and skins assets with vanity items

Character and skins assets with vanity items

Enemies/obstacles and bosses concept

Enemies/obstacles and bosses concept

Keyart

Keyart

Collectables, icons and other assets

Collectables, icons and other assets

Background enviroments/biomes

Background enviroments/biomes

Splashart, loading screens and promo

Splashart, loading screens and promo

Early concepts

Early concepts